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Grade 3 Science Oklahoma standards Standards

64 standards - Oklahoma Oklahoma standards

These are the official Grade 3 Science Oklahoma Oklahoma standards — the exact codes and student expectations grade 3 teachers are required to teach and Oklahoma state test assesses. Browse every standard below, then generate a print-ready, Oklahoma standards-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

Earth and Human Activity

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Earth's Systems

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Biological Unity and Diversity

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Heredity: Inheritance and Variation of Traits

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From Molecules to Organisms: Structure and Function

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Motion and Stability: Forces and Interactions

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3.ESS2.1

Represent data in tables and graphical displays to describe typical weather conditions expected during a particular season.

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3.ESS2.2

Obtain and combine information to describe climates in different regions of the world.

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3.ESS3.1

Make a claim about the merit of a design solution that reduces the impacts of a weather-related hazard.

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3.LS1.1

Develop and use models to describe that organisms have unique and diverse life cycles but all have a common pattern of birth, growth, reproduction, and death.

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3.LS2.1

Construct an argument that some animals form groups that help members survive.

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3.LS3.1

Analyze and interpret data to provide evidence that plants and animals have traits inherited from parents and that variation of these traits exists in a group of similar organisms.

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3.LS3.2

Use evidence to support the explanation that traits can be influenced by the environment.

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3.LS4.1

Analyze and interpret data from fossils to provide evidence of the organisms and the environments in which they lived long ago.

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3.LS4.2

Use evidence to construct an explanation for how the variations in characteristics among individuals of the same species may provide advantages in surviving and reproducing.

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3.LS4.3

Construct an argument with evidence that in a particular habitat some organisms can survive well, some survive less well, and some cannot survive at all.

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3.LS4.4

Make a claim about the merit of a solution to a problem caused when the environment changes and the types of plants and animals that live there may change.

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3.PS2.1

Plan and conduct investigations on the effects of balanced and unbalanced forces on the motion of an object.

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3.PS2.2

Make observations and/or measurements of an object's motion to provide evidence that a pattern can be used to predict future motion.

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3.PS2.3

Ask questions to determine cause and effect relationships of electric or magnetic interactions between two objects not in contact with each other.

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3.PS2.4

Define a simple design problem that can be solved by applying scientific ideas about magnets.

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3.AP

Algorithms & Programming (AP)

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3.AP.A.01

Model and compare multiple algorithms for the same task.

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3.AP.C.01

Create programs using a programming language that utilize sequencing, repetition, conditionals, and variables to solve a problem or express ideas both independently and collaboratively.

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3.AP.M.01

Decompose (break down) the steps needed to solve a problem into a precise sequence of instructions.

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3.AP.M.02

With grade appropriate complexity, modify, remix, or incorporate portions of an existing program into one's own work, to develop something new or add more advanced features.

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3.AP.PD.01

Use an iterative process to plan the development of a program while solving simple problems.

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3.AP.PD.02

Observe intellectual property rights and give appropriate credit when creating programs using original code or code reuse.

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3.AP.PD.03

Analyze and debug a program that includes sequencing, repetition, and variables in a programming language.

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3.AP.PD.04

Communicate and explain program development choices using comments, presentations, and demonstrations.

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3.AP.V.01

Create programs that use variables to store and modify grade level appropriate data.

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3.CS

Computing Systems (CS)

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3.CS.D.01

Select and use computing systems to perform a variety of tasks for an intended outcome.

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3.CS.HS.01

Model how information flows through hardware and software to accomplish tasks.

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3.CS.T.01

Identify, using accurate terminology, simple hardware and software problems that may occur during everyday use, discuss problems with peers and adults, and apply strategies for solving these problems (e.g., refresh screen, closing/reopening an application or file).

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3.DA

Data Analysis (DA)

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3.DA.CVT.01

Collect and organize data in various visual formats.

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3.DA.IM.01

Utilize data to make predictions and discuss whether there is adequate data to make reliable predictions.

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3.DA.S.01

Recognize that different types of information are stored in different formats that have associated programs (e.g., documents open in a word processor) and varied storage requirements.

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3.IC

Impacts of Computing (IC)

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3.IC.CU

Culture (CU)

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3.IC.CU.01

Identify computing technologies that have changed the world, and express how those technologies influence and are influenced by cultural practices.

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3.IC.CU.02

Consider users’ backgrounds and ability levels and identify how computing devices have built-in features for increasing accessibility to these users.

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3.IC.SI

Social Interactions (SI)

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3.IC.SI.01

Develop a code of conduct, explain, and practice grade-level appropriate behavior and responsibilities while participating in an online community. Identify and report inappropriate behavior.

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3.IC.SI.02

Identify how computational artifacts may be, or have been, improved to incorporate different perspectives.

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3.IC.SLE

Internet Safety, Law, & Ethics (SLE)

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3.IC.SLE.01

Identify types of digital data that may have intellectual property rights that prevent copying or require attribution.

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3.NI

Networks & The Internet (NI)

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3.NI.CY.01

Identify problems that relate to inappropriate use of computing devices and networks.

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3.NI.NCO.01

Recognize that information is sent and received over physical or wireless paths.

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A

Algorithms (A)

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C

Control (C)

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CVT

Collection, Visualization, & Transformation (CVT)

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CY

Cybersecurity (CY)

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D

Devices

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HS

Hardware & Software (HS)

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IM

Inference & Models (IM)

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M

Modularity (M)

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NCO

Network Communication & Organization (NCO)

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PD

Program Development (PD)

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S

Storage (S)

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T

Troubleshooting

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V

Variables (V)

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